Please consider registering
Guest
sp_LogInOut Log Insp_Registration Register
Register | Lost password?
Advanced Search
Forum Scope


Match



Forum Options



Minimum search word length is 3 characters - maximum search word length is 84 characters
sp_Feed sp_TopicIcon
Beatles Bible Heal/Hurt Game Rules (Please read, some differences to standard rules)
18 March 2014
1.03pm
Avatar
Ron Nasty
Apple rooftop
Members

Reviewers
Forum Posts: 12534
Member Since:
17 December 2012
sp_UserOfflineSmall Offline

The standard version of the Heal/Hurt is quite simple.

A list of connected items is created and each is given a score of 5. Players then Heal (+1) and Hurt (-1) items from the list until only one remains.

For our forum we created a more defined set of rules, some of which vary from how the game is played elsewhere.

CREATING A GAME

Anybody is welcome to create a game. However, should you create a game, we request that you do not create another until your current game has finished, or has had no turns taken in it in four weeks. If two or three players have a dozen games that they’ve created playing at the same time, they can swamp the other activities on the forum, and make it appear to visitors that all we do is play Heal/Hurt games.

THE LIST

The best length for a list is around ten items. Lists should be no shorter than seven items. Lists should be no longer than twenty items. Lists should not be split into shorter lists to make mini-games within a game — for instance, a list of twelve items, divided into four three item lists, each played separately, with a play-off between the winners of those mini-games at the end.

TURNS

Games require a minimum of three players, and at least two players must have taken a turn after yours before you take another turn. So, instead of
Player 1 — Player 2 — Player 1
it should be
Player 1 — Player 2 — Player 3 — Player 1.

This is to prevent two players deciding between themselves which item will leave the list next, especially when no-one else is around to interrupt them.

If you have, say six people playing a game, and at a quiet time on the forum, only two are on and decide that by taking alternate turns, they will remove something that they both agree on, they are taking advantage of an opportunity to alter the natural course of the game.

DEFEATED

Most of these games just drop an item from the list once it reaches zero. Here, at the Beatles Bible, we do not. As items are removed from being voted for, they go onto a “Defeated” list (or as some are calling it, an “Obliterated” list).

The “Defeated” list appears below the list of those still in play, and allows people to follow peoples preferences, and how “voting” has progressed. When an item is moved to the “Defeated” list, the date of its move should be noted.

THE LAST STAGES OF THE GAME

This is the biggest change to the game we made here, and was made to prevent the deadlock that we found in the first game. It occurs at three different points, depending on the length of the list.

A list of 10 items or fewer — the last three items;
A list of 11 to 15 items — the last four items;
A list of 15+ items — the last five items.

When this point is reached in a game, the Heal and Hurt changes. Instead of +1, -1, Heal remains +1, but Hurt becomes -2.

It can be a good idea to add a running total of the overall score at the bottom of the voting list at this stage, as the total should drop by one point on each turn.

There is one exception to this rule, and that is when only a -1 is needed to remove an item from the list, in that instance only, your Heal should be +2.

The following people thank Ron Nasty for this post:

Starr Shine?, Ahhh Girl, Mr. Kite, HeyTrud

"I only said we were bigger than Rod... and now there's all this!" Ron Nasty

To @ Ron Nasty it's @ mja6758
The Beatles Bible 2020 non-Canon Poll Part One: 1958-1963 and Part Two: 1964-August 1966

18 March 2014
1.11pm
Avatar
Ron Nasty
Apple rooftop
Members

Reviewers
Forum Posts: 12534
Member Since:
17 December 2012
sp_UserOfflineSmall Offline

@Starr Shine? @Be Sharps @IveJustSeenAFaceo @Maxwell Edison MD @Mr Bellamy @Mr. Kite @onlyasouthernsong @TheOneBeatle @xskelterhelterx 

Please read the above, if I’ve missed anyone, please let them know the official rules are now up.

"I only said we were bigger than Rod... and now there's all this!" Ron Nasty

To @ Ron Nasty it's @ mja6758
The Beatles Bible 2020 non-Canon Poll Part One: 1958-1963 and Part Two: 1964-August 1966

18 March 2014
2.53pm
Avatar
Starr Shine?
Waiting in the sky
Apple rooftop
Members
Forum Posts: 16105
Member Since:
1 November 2013
sp_UserOfflineSmall Offline

Thanks for the rules it will really help break up stalemates

Now all I need to do is find and ally soon or else Piggies will perish!

https://youtu.be/52nwiTs7bk8

Brainwashed by RadiantCowbells.

If you can't log in and can't use the forum go here and someone will help you out.

18 March 2014
3.34pm
Avatar
Mr. Kite
910 Penny Lane, Strawberry Fields, Pepperland
Apple rooftop
Members

Reviewers
Forum Posts: 6147
Member Since:
4 February 2014
sp_UserOfflineSmall Offline

@Ron Nasty I think the rules are good, but the Last Stages sounds as if could get confusing, especially since addition errors are made with the usual +1/-1.

Since that seems to be a fix for the large amount of points accumulated by the list items at that point, I would suggest starting with 5 (the merit of which was discussed at the beginning of the Revolver Hurt/Heal) so this doesn’t happen, while keeping the other rules as they are.

The following people thank Mr. Kite for this post:

Starr Shine?

If I spoke prose you'd all find out, I don't know what I talk about.

Can buy Joe love!
If you're shopping at one of these two websites use the links below to support the Beatles Bible:

Amazon | iTunes

18 March 2014
6.11pm
Avatar
meanmistermustard
Thankfully not where I am.
Moderator
Members

Reviewers


Moderators
Forum Posts: 25158
Member Since:
1 May 2011
sp_UserOfflineSmall Offline

Can we change the title of the thread to include Hurt/Heal so new and current folk know what this is relating to. I initially thought this was in relation to the rules of the forum not just the game.

Thanks for the new rules and clarity of the others.

The following people thank meanmistermustard for this post:

AppleScruffJunior, Mr. Kite

"I told you everything I could about me, Told you everything I could" ('Before Believing' - Emmylou Harris)

18 March 2014
8.17pm
Avatar
IveJustSeenAFaceo
Arrived Somewhere (But Not Here)
Rishikesh
Members

Reviewers
Forum Posts: 2842
Member Since:
1 November 2013
sp_UserOfflineSmall Offline

Only thing is that lists of more than 10 items should have to start with 5 points.

And lower amounts can start with 5, but they don’t have to.

Other than that, looks good.

The following people thank IveJustSeenAFaceo for this post:

Mr. Kite

(This signature brought to you by Net Boy and Net Girl. Putting messages in modems since 1996.)

18 March 2014
9.22pm
Avatar
Von Bontee
496 km NW of the '69 Toronto Rock n Roll Revival
Apple rooftop
Members
Forum Posts: 5599
Member Since:
14 December 2009
sp_UserOfflineSmall Offline

Haha there’s no WAY I’m gonna be hunting for addition errors when these new rules come into effect! (Fair warning.) It’s time-consuming enough even knowing that the points total should always equal 70 or 120 or whatever. Knowing that the totals are going to properly decrease by 1 each time as the games near their conclusion adds a level of complexity that would drive me insane.

The following people thank Von Bontee for this post:

Mr. Kite, Starr Shine?

Paul: Yeah well… first of all, we’re bringing out a ‘Stamp Out Detroit’ campaign.

         

18 March 2014
9.28pm
Avatar
Mr. Kite
910 Penny Lane, Strawberry Fields, Pepperland
Apple rooftop
Members

Reviewers
Forum Posts: 6147
Member Since:
4 February 2014
sp_UserOfflineSmall Offline

Von Bontee said
Haha there’s no WAY I’m gonna be hunting for addition errors when these new rules come into effect! (Fair warning.) It’s time-consuming enough even knowing that the points total should always equal 70 or 120 or whatever. Knowing that the totals are going to properly decrease by 1 each time as the games near their conclusion adds a level of complexity that would drive me insane.

@Von Bontee Which is why I think we should keep most of these rules but start all with 5 and just keep normal addition/subtraction…

If I spoke prose you'd all find out, I don't know what I talk about.

Can buy Joe love!
If you're shopping at one of these two websites use the links below to support the Beatles Bible:

Amazon | iTunes

18 March 2014
9.28pm
Avatar
Starr Shine?
Waiting in the sky
Apple rooftop
Members
Forum Posts: 16105
Member Since:
1 November 2013
sp_UserOfflineSmall Offline

Von Bontee said
Haha there’s no WAY I’m gonna be hunting for addition errors when these new rules come into effect! (Fair warning.) It’s time-consuming enough even knowing that the points total should always equal 70 or 120 or whatever. Knowing that the totals are going to properly decrease by 1 each time as the games near their conclusion adds a level of complexity that would drive me insane.

I think the +1 -2 should be for emergency only like an epic stalemate

 

https://youtu.be/52nwiTs7bk8

Brainwashed by RadiantCowbells.

If you can't log in and can't use the forum go here and someone will help you out.

18 March 2014
9.30pm
Avatar
Mr. Kite
910 Penny Lane, Strawberry Fields, Pepperland
Apple rooftop
Members

Reviewers
Forum Posts: 6147
Member Since:
4 February 2014
sp_UserOfflineSmall Offline

Annadog40 said

Von Bontee said
Haha there’s no WAY I’m gonna be hunting for addition errors when these new rules come into effect! (Fair warning.) It’s time-consuming enough even knowing that the points total should always equal 70 or 120 or whatever. Knowing that the totals are going to properly decrease by 1 each time as the games near their conclusion adds a level of complexity that would drive me insane.

I think the +1 -2 should be for emergency only like an epic stalemate

 

I get where you’re coming from, but we can’t have rules that apply sometimes or else that defeats the purpose of setting up rules… 

If I spoke prose you'd all find out, I don't know what I talk about.

Can buy Joe love!
If you're shopping at one of these two websites use the links below to support the Beatles Bible:

Amazon | iTunes

18 March 2014
9.32pm
Avatar
Starr Shine?
Waiting in the sky
Apple rooftop
Members
Forum Posts: 16105
Member Since:
1 November 2013
sp_UserOfflineSmall Offline

Annadog40 said

Von Bontee said Haha there’s no WAY I’m gonna be hunting for addition errors when these new rules come into effect! (Fair warning.) It’s time-consuming enough even knowing that the points total should always equal 70 or 120 or whatever. Knowing that the totals are going to properly decrease by 1 each time as the games near their conclusion adds a level of complexity that would drive me insane.

I think the +1 -2 should be for emergency only like an epic stalemate  

I get where you’re coming from, but we can’t have rules that apply sometimes or else that defeats the purpose of setting up rules… 

 

Ya with player1 player2 player3 player1. . . Thing going on there should be no reason for stalemate fun

https://youtu.be/52nwiTs7bk8

Brainwashed by RadiantCowbells.

If you can't log in and can't use the forum go here and someone will help you out.

18 March 2014
9.38pm
Avatar
Mr. Kite
910 Penny Lane, Strawberry Fields, Pepperland
Apple rooftop
Members

Reviewers
Forum Posts: 6147
Member Since:
4 February 2014
sp_UserOfflineSmall Offline

Annadog40 said

Annadog40 said

Von Bontee said Haha there’s no WAY I’m gonna be hunting for addition errors when these new rules come into effect! (Fair warning.) It’s time-consuming enough even knowing that the points total should always equal 70 or 120 or whatever. Knowing that the totals are going to properly decrease by 1 each time as the games near their conclusion adds a level of complexity that would drive me insane.

I think the +1 -2 should be for emergency only like an epic stalemate  

I get where you’re coming from, but we can’t have rules that apply sometimes or else that defeats the purpose of setting up rules… 

 

Ya with player1 player2 player3 player1. . . Thing going on there should be no reason for stalemate fun

That’s what I was thinking

The following people thank Mr. Kite for this post:

Starr Shine?

If I spoke prose you'd all find out, I don't know what I talk about.

Can buy Joe love!
If you're shopping at one of these two websites use the links below to support the Beatles Bible:

Amazon | iTunes

18 March 2014
11.35pm
Avatar
meanmistermustard
Thankfully not where I am.
Moderator
Members

Reviewers


Moderators
Forum Posts: 25158
Member Since:
1 May 2011
sp_UserOfflineSmall Offline

Out of interest, when do these rules kick in?

All new hurt/heal games, all from today when the rules were put up?

I agree with the others that the games should start at 5 points as otherwise they go on for week after week before it gets anywhere near the end, possibly resulting in players losing interest in them before any inroad is made and new ones being created.

The following people thank meanmistermustard for this post:

Mr. Kite, IveJustSeenAFaceo

"I told you everything I could about me, Told you everything I could" ('Before Believing' - Emmylou Harris)

19 March 2014
12.30am
Avatar
Ahhh Girl
sailing on a winedark open sea
Moderator

Moderators

Members

Reviewers
Forum Posts: 22655
Member Since:
20 August 2013
sp_UserOfflineSmall Offline

meanmistermustard said
Can we change the title of the thread to include Hurt/Heal so new and current folk know what this is relating to. I initially thought this was in relation to the rules of the forum not just the game.

Thanks for the new rules and clarity of the others.

@meanmistermustard @AppleScruffJunior @mrkite 

Title change completed. Does it look o.k.?

 

The following people thank Ahhh Girl for this post:

meanmistermustard, Mr. Kite
19 March 2014
1.19am
Avatar
meanmistermustard
Thankfully not where I am.
Moderator
Members

Reviewers


Moderators
Forum Posts: 25158
Member Since:
1 May 2011
sp_UserOfflineSmall Offline

Ahhh Girl said

meanmistermustard said
Can we change the title of the thread to include Hurt/Heal so new and current folk know what this is relating to. I initially thought this was in relation to the rules of the forum not just the game.

Thanks for the new rules and clarity of the others.

@meanmistermustard @AppleScruffJunior @mrkite 

Title change completed. Does it look o.k.?

 

Fine by me. Thank you.

The following people thank meanmistermustard for this post:

Ahhh Girl

"I told you everything I could about me, Told you everything I could" ('Before Believing' - Emmylou Harris)

19 March 2014
11.02am
Avatar
Ron Nasty
Apple rooftop
Members

Reviewers
Forum Posts: 12534
Member Since:
17 December 2012
sp_UserOfflineSmall Offline

I understand the argument about the starting score and see the sense of it. Having not really paid too much attention to the current crop of games, I hadn’t actually noticed that the majority are being played with a starting score of 5. I have made the necessary amendment.

Regarding the changes for the last stages of the game, they were introduced because – and altering how often a player may take a turn doesn’t change this – as you get down to fewer choices, the list virtually stopped moving, as one player’s turn reversed another player’s turn. When you are down to a last few, and people have strong opinions about what is their favourite, it happens. And when there is no movement happening, people get bored.

When the scoring change was adopted, it actually prevented that happening, and kept up momentum. It was also easier than it might seem when written down.

Ultimately, it will be the choice of those playing whether they adopt it or not. I would suggest playing out these current games without its use, and then considering if it would serve the purpose it was intended for. Nor do I think Annadog40’s suggestion that it could be invoked should a game stall is a bad idea.

I am pleased to see that the rules have generally been welcomed though.

I see no reason why the Turns changes cannot come into play immediately.

Thanks for the change to the title, AG. I hadn’t thought it necessary since it was going into the Heal/Hurt sub-forum, but obviously there was room for confusion.

The following people thank Ron Nasty for this post:

Ahhh Girl, IveJustSeenAFaceo, Starr Shine?

"I only said we were bigger than Rod... and now there's all this!" Ron Nasty

To @ Ron Nasty it's @ mja6758
The Beatles Bible 2020 non-Canon Poll Part One: 1958-1963 and Part Two: 1964-August 1966

19 March 2014
2.57pm
Avatar
Von Bontee
496 km NW of the '69 Toronto Rock n Roll Revival
Apple rooftop
Members
Forum Posts: 5599
Member Since:
14 December 2009
sp_UserOfflineSmall Offline

Yeah, I remember that epic battle between “Helter Skelter ” and “I Saw Her Standing There ” last year went on so long that it turned into a farce…a couple of us finally flip-flopped and transferred our support to “Helter Skelter ” just to end the damn thing.

Paul: Yeah well… first of all, we’re bringing out a ‘Stamp Out Detroit’ campaign.

         

19 March 2014
4.44pm
Avatar
Mr. Kite
910 Penny Lane, Strawberry Fields, Pepperland
Apple rooftop
Members

Reviewers
Forum Posts: 6147
Member Since:
4 February 2014
sp_UserOfflineSmall Offline

Ron Nasty said
I understand the argument about the starting score and see the sense of it. Having not really paid too much attention to the current crop of games, I hadn’t actually noticed that the majority are being played with a starting score of 5. I have made the necessary amendment.

Regarding the changes for the last stages of the game, they were introduced because – and altering how often a player may take a turn doesn’t change this – as you get down to fewer choices, the list virtually stopped moving, as one player’s turn reversed another player’s turn. When you are down to a last few, and people have strong opinions about what is their favourite, it happens. And when there is no movement happening, people get bored.

When the scoring change was adopted, it actually prevented that happening, and kept up momentum. It was also easier than it might seem when written down.

Ultimately, it will be the choice of those playing whether they adopt it or not. I would suggest playing out these current games without its use, and then considering if it would serve the purpose it was intended for. Nor do I think Annadog40’s suggestion that it could be invoked should a game stall is a bad idea.

I am pleased to see that the rules have generally been welcomed though.

I see no reason why the Turns changes cannot come into play immediately.

Thanks for the change to the title, AG. I hadn’t thought it necessary since it was going into the Heal/Hurt sub-forum, but obviously there was room for confusion.

If we’re keeping it in the rules then Anna’s suggestion should work well… And thanks for the point amendment…

Is everyone happy with the rules now?

If I spoke prose you'd all find out, I don't know what I talk about.

Can buy Joe love!
If you're shopping at one of these two websites use the links below to support the Beatles Bible:

Amazon | iTunes

Forum Timezone: Europe/London
Most Users Ever Online: 2057
Currently Online:
Guest(s) 241
Currently Browsing this Page:
1 Guest(s)
Top Posters:
Starr Shine?: 16105
Ron Nasty: 12534
Zig: 9827
50yearslate: 8759
Necko: 8050
AppleScruffJunior: 7585
parlance: 7111
mr. Sun king coming together: 6394
Mr. Kite: 6147
trcanberra: 6064
Member Stats:
Guest Posters: 88
Members: 2921
Moderators: 5
Admins: 1
Forum Stats:
Groups: 3
Forums: 44
Topics: 5557
Posts: 383958
Newest Members:
AbbeyRoad25, daena, mickeylovesthebeatles, theelevan, karlieflood
Moderators: Joe: 5713, meanmistermustard: 25158, Ahhh Girl: 22655, Beatlebug: 18228, The Hole Got Fixed: 8410
Administrators: Joe: 5713